As you enter rock entities will fall from an opening in the ceiling suggesting the brute has somehow climbed up this area.
Opening the locked door in the wine cellar amnesia.
Move your mouse forward and backward to get a feel of how to open a door.
After leaving the room the player can enter any of the rooms they wish except for one locked door where a brute can be heard moaning and breaking some wine bottles.
Inner sanctum edit the heavy door is sealed shut.
The cell door is locked.
Right of the room with the cuprite is a door that is slightly opened.
Brute s voices resemble whale sounds although some of its sounds mimic a bull cow.
In the room with the large table there is a tinderbox found on the floor.
It appears that the brute is in the next room.
In a room with a large table there are wine bottles scattered and a locked door which the player has to get through.
After the player explores the whole place it seems like they ve hit a dead end and have got nowhere to go.
A brute can also be heard in the wine cellar in an attempt to open a locked door.
Find another way out when trying to open the cell door after being captured by the grunts.
Go near the door and left click on it and hold it.